//
//  Unit.h
//  NuevoMundo
//
//  Created by Bob Rosset on 11/21/10.
//  Copyright 2010 Bob Rosset. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Entity.h"

@interface Unit : Entity {
	int moves;
	int movesLeft;
	int cargoSpaces;
	int orders;
	int faction;
	
	NSString* unitName;
	NSMutableArray* cargo;
}

@property int moves;
@property int movesLeft;
@property (retain) NSString* unitName;
@property int orders;
@property int cargoSpaces;
@property int faction;
@property (retain) NSMutableArray* cargo;

@end
